Historical update · 5.9 recorded September 6 · current check September 9, 2026

Grow A Colony Update 5.9 — Three-Wave Raids

Grow A Colony Update 5.9 gives the Raid System three waves and fixes unspecified bugs. See what is confirmed, what changed, and what remains unknown now.

Historical: Update 5.9Current: Update 6Official Raid count: 3 wavesBug fixes: not itemizedExact place: 103154273080028
Quick answer · Official

Update 5.9 confirms three Raid waves and unspecified fixes

The archived Update 5.9 Roblox description says the Raid System now has three waves and that a few bugs were fixed. It does not identify those bugs or publish wave enemies, timing, scaling, rewards, cooldowns, failure rules, or a new Snake drop rate.

Current version

Update 6 boundary

Officially confirmed

The complete public Update 5.9 scope

Keep the two official statements separate from details the developer did not publish.

Official

The Raid System has three waves

The Update 5.9 description recorded three waves. The headline does not name their enemies, order, timers, difficulty, rewards, or cooldowns.

Official

A few bugs were fixed

At least some fixes shipped, but the description does not itemize them. No control, route, reward, or boss issue should be marked fixed from that phrase alone.

Older advice boundary

How three waves change older Raid guidance

Current Raid checklist

Follow the live run from preparation to result

Before

Stabilize the colony

Keep a Worker Food route functioning, leave the Queen and main access route reachable, and use Majors or Drones for the fighting role.

Start

Use the live entrance and prompt

No permanent start location, party rule, or cooldown is published in the official description.

Waves

Follow all three current waves

Use current targets, orders, and any visible formation action; do not substitute a key or sequence from older footage.

Result

Record only what the game shows

Wait for a completion or result, then preserve the version and date. One outcome does not create a guaranteed reward table.

Open details

What Update 5.9 does not publish

Not published

Wave enemies and order

The public description confirms only the number of waves.

Not published

Timers, intermissions, and scaling

No timing, difficulty, or party-size formula is listed.

Not itemized

Named bosses using the system

Do not force Snake Boss or Queen Bee into the three-wave model unless the live game labels that encounter as a Raid.

Not published

Failure and reward rules

The description does not define failed-wave behavior, per-wave rewards, or full-Raid rewards.

Not restated

Current Snake rate

The 2.5% figure belongs to the archived Update 5.5 model; Update 5.9 does not reconfirm it or one roll per wave.

Not itemized

Specific bug fixes

The developer says only that a few bugs were fixed.

Source and revision

Verify the current headline directly

Official

Grow A Colony on Roblox

Place 103154273080028 by sebcaddy1; archived description captured September 6, 2026.

Open
Revision

September 6, 2026

Published the current three-wave boundary without inventing wave details, reward rules, or named fixes.

Related

Continue with the matching page

FAQ

Quick answers

Is Update 5.9 current?

No. Update 6 is current. The 5.9 announcement remains a historical system record.

Are Raids still three waves in Update 6?

Update 5.9 recorded a three-wave Raid System. Update 6 does not itemize a Raid change; use the live interface before treating that structure as unchanged or removed.

What did Grow A Colony Update 5.9 add?

It changed the Raid System to three waves. The description also says a few bugs were fixed without naming them.

How many waves are in a current Raid?

The current official description says three.

Does every wave give a reward?

No public Update 5.9 reward rule is listed.

Does each wave count as a completed Snake Raid?

No current source confirms that. The historical Snake wording was per completed Raid.

Did Update 5.9 change the Snake drop rate?

The current description does not say. The 2.5% figure remains an archived Update 5.5 model.

Which bugs were fixed?

The official description only says a few bugs were fixed and does not provide an itemized list.