Expanded in Update 5.7 · current check September 9, 2026

Grow A Colony Expanded Skill Tree

Track Grow A Colony's expanded Skill Tree in Update 6, choose upgrades by a visible bottleneck, and see which nodes, costs, and reset rules remain unverified.

Current: Update 6Expanded in 5.7Node atlas: collectingChecked Sep 9
Quick answer · Official + needs verification

Update 5.7 expanded the Skill Tree; the complete node atlas is still being verified

The archived Update 5.7 description confirms an expanded Skill Tree. Update 6 does not announce another Skill Tree change or publish every node, branch, cost, value, prerequisite, cap, or reset rule. Read the current in-game text and choose against one visible bottleneck.

Update 6 boundary

Do not infer Beetle skills from the creature announcement

Step by step

Make one evidence-safe Skill Tree choice

Keep the choice tied to a problem you can observe before and after spending.

Step 1

Name the current problem

Decide whether Food, route safety, fighting, building access, or another visible constraint is holding the colony back.

Step 2

Read the current Update 6 screen

Use only the cost, prerequisite, and effect visible in the current game. Do not import a node list from another experience or an older image.

Step 3

Record before spending

Capture the node name, branch, level, cost, prerequisite, exact effect text, and current version for your own comparison.

Step 4

Retest one loop

Repeat the same Food, building, movement, or combat situation and note the visible outcome before selecting another node.

Collection status

What the official description does not publish

Needs verification

Complete node and branch list

The atlas remains collection in progress until current screenshots cover the complete Update 6 tree.

Needs verification

Costs and prerequisites

Plan exact spending only from the current interface; no complete official table accompanies the update headline.

Needs verification

Values, caps, and formulas

Expanded does not establish a numeric yield, combat gain, maximum level, or applies-to rule for an individual node.

Needs verification

Reset and migration rules

The headline does not say whether old skills were replaced, refunded, preserved, or resettable.

Source and revision

Why this page stops short of a node table

Related

Continue with the matching page

FAQ

Quick answers

What changed in the Update 5.7 Skill Tree?

The official description confirms that the Skill Tree was expanded, but does not itemize nodes, values, costs, prerequisites, or reset rules.

What is the best Skill Tree build?

No reliable universal build can be published until the complete current tree and applies-to rules are verified.

Did Update 6 change the Skill Tree?

The current Update 6 description announces Beetle and unspecified QOL; it does not itemize a Skill Tree change.

Can I reset my Skill Tree?

A current reset rule is not stated in the public descriptions. Read the live interface before spending.

Can an old Skill Tree image be trusted?

Only after it is matched to place 103154273080028 and the live Update 6 interface.