Local probability tool · archived Update 5.5 rate · current Update 6 warning
Grow A Colony Snake Raid Chance Calculator
Model archived Grow A Colony Snake odds at 2.5% per completed Raid. Update 5.9 recorded three Raid waves, so count full completions, not individual waves.
Archived rate: 2.5% per completed RaidCurrent Raid System: 3 wavesCount: full Raid completions only28 raids: 50.8%40 raids: 63.7%
Quick answer
This is a historical probability model, not a current drop guarantee
The formula remains correct for independent 2.5% attempts, but the input comes from the archived Update 5.5 description. Update 5.9 recorded three Raid waves. Update 6 does not itemize a Raid change; recheck the live structure before using the historical guide. No new Snake rate is published.
Historical independent model
Calculate your chance after full Raid completions
Do not enter individual waves. Enter only a full Raid count after the current game confirms completion.
full Raids
Whole numbers from 0 to 10,000. The calculation stays in your browser.
40 Raids are not a guarantee. At 40 full completions, the modeled no-drop chance is still 36.3%.
The formula assumes each full completed Raid is independent and uses the archived 2.5% rate. Update 6 does not reconfirm that rate.
Formula
Why the chances do not add as 2.5% × raids
Each new attempt can only succeed if the earlier attempts did not already produce Snake.
1 · Start with the miss rate
One completion has a 97.5% chance of no Snake: 1 − 0.025.
2 · Repeat the miss rate
Raise 0.975 to the number of completed raids to model no Snake across all attempts.
3 · Subtract from one
1 − 0.975raids gives the chance of getting Snake at least once.
Reference table
Common completed-raid counts
Rounded to one decimal place for display.
Chance of getting Snake at least once
Completed raids
At least one Snake
No Snake yet
1
2.5%
97.5%
5
11.9%
88.1%
10
22.4%
77.6%
20
39.7%
60.3%
28
50.8%
49.2%
40
63.7%
36.3%
50
71.8%
28.2%
60
78.1%
21.9%
80
86.8%
13.2%
100
92.0%
8.0%
Update 6 warning
Three waves do not multiply the input count
One full Raid confirmed complete by the live result can contribute at most one modeled completion unless a current official source explicitly confirms a different reward check. The mean waiting count is 40, not a pity checkpoint; no guarantee or changing odds are claimed.
Source · captured
Drop rate from the archived Update 5.5 description